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Vaesen Twine Engine

Date

May 2023

Skills

Game Design, Game Development, Narrative Design, Twine, JavaScript, HTML, CSS

Description
The Vaesan Twine Engine was created during coop with RIT professor Trent Hergenrader and the Interactive Fiction Library. The engine is a library of commands for the Twine application that allows writers to create interactive fiction without needing prior knowledge of coding. It takes the rules used in the tabletop roleplaying game Vaesen and translates them into easy to use commands that writers can use to make branching hypertext fictions. This engine also comes with a UI template to make the job of the writer even easier. A demo was produced alongside this engine to showcase its capabilities and was presented at ImagineRIT in 2023.

Role
For this project I worked as a developer for the game engine. I worked in a small team of two where we collaborated to create the library of commands and UI together using both JavaScript and CSS. I also worked as the designer for the engine’s demo and wrote it in conjunction with RIT professor Trent Hergenrader.

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